The adventurers, eager to return to the manor after a bloody retreat in the first session, came armed with a fifth adventurer, the elven ranger Luthus.
The first room is not empty; the two remaining kobolds were forced back to guard duty. The tiefling rogue, Rat-tooth, slips into the room like a shadow. Lusher was having a very human day; his stumbling in through the trap door was heard by the kobold guard who wasted no time pelting him with sling bullets.
He called up for the remainder of the party, and they dispatched one of the two guards. The other annoying one fled downstairs.
At the base of the stairs, the tiefling saw a large room with sarcophagi and a shrine dedicated to tiamat. Most of the skirmishers were out of range, but the nearby kobold slinger crouching behind a sarcophagus proved too much for the tiefling’s bloodlust. “Filthy slavers,” he whispered, and then missed by a mile with his shuriken, alerting the room to his presence.
The battle that followed was treacherous; traps firing paralyzing darts threatened the party for a round or two, but the rogue’s nimble fingers dispatched the closest of the two traps. Fireblasts from the mage Val Thryshes and deadly arrows from Luthus’s bow dispatched the kobolds with a minimum of damage.
The mage and rogue damage their blades attempting to open one of the ancient sarcophagi, to no avail.
They descended another level.
The next room Luthus once again shines, raining death among the kobolds across the room, hiding on platforms ten feet up off the ground. The kobolds had rigged a stone on a pendulum, and swung it down repeatedly on the mage after watching him blast one of their mates into existence upon entering the room.
The party ran across the room, killing kobolds with crossbow and longbow, fire blasts and shurikens. Luthus and Curtis, overcome with bloodlust, launched themselves onto the platform.
They were greeted with the snarls of guard drakes, who hurtled up the stairs from the lower level. Furiously attacking, Curtis took a massive bite across his chest. He shouted a battle cry and swung at the drake, missing. He swings again, and misses again. Fearing for his life, he leaps off the platform, rolling with his landing to prevent damage.
The drakes snarl, and begin advancing upon Luthus.
That’s when the bowling party began and our game wrapped up.
Luthus cornered by two guard drakes on the southern platform, a bloodied warlord and mage within sight range of the pendulum holding kobold, and another bloodied kobold who has gone missing down some stairs.
Will Luthus be able to act before the drakes do?
Has the warlord exposed himself to another rock attack from above?
Will the Paladin ever figure out how to break down the door below?
We’ll find out next week.